Pixels is a game where you play a person who is completely oblivious to what’s going on around them.
You get to choose how they react to every aspect of the world around them, whether it’s the weather, their wardrobe, or even their food preferences.
The only thing they really know is that they’re wearing a bunch of cute pink things and they are in a cartoon-ish world, but the only way they interact with it is by being a dick.
If you’re a person of color, you might be uncomfortable because you’re expected to do things your way, and if you’re not white, you probably can’t tell how uncomfortable you are by the game’s title.
This is a big problem because it makes it harder to find a place of safety and belonging in the world.
The game has a very narrow, mostly white, and predominantly male audience, and they want to play as white characters, so the fact that they have a game that includes people of color is actually a very big deal.
When you can’t see how your white peers feel about the world, how they feel about how you feel about it, how much you need to be more inclusive, it’s easy to be like, “Well, maybe I can make the world a little better.”
Or maybe you can.
You just have to find out how to feel about yourself.
In this episode of Pixels, a woman who identifies as queer is forced to confront her sexuality as a game character.
What happens when you want to be your best self and you don’t want to feel like you’re part of the problem?
And this is one of the biggest problems I see with games.
The more you make your own space, the more you become aware of your own identity, and the more it becomes apparent that you don “feel like” something, you start to notice the things that make you feel that way.
You start to question yourself about how the world sees you, what it wants of you, and what you actually want out of life.
If I’m not the best version of myself in the game, maybe you should consider making that game too.
It’s the best you can hope for.
It makes you feel like the best person you can be.
There are so many ways you can find your own version of self that you’re uncomfortable with.
If there is one thing that I’ve learned in my years of gaming, it is that if you don’ have a space for yourself, then you’re less likely to identify with that space.
It is the very definition of a “closed space,” which is a space where you feel unsafe, isolated, or completely unconnected to the rest of the human race.
There is nothing that will get you out of that, and I can’t speak to any other games that have this issue, but I can tell you that the world of games has a tendency to do just that.
If we all take the time to find our own space in the real world, and work on building it into our own identities, we can start to build a world that is safe, supportive, and equitable.
If only every person who feels this way had the courage to take that first step.
Follow Allison on Twitter.